Mean Plugins

Bolt it on.
One click.

Plugins add windows, menu items and AI tools to the editor, and can bring components for your games. In the editor: Plugins › Plugin Manager › Browse the catalog › Install. Every download is checked against the fingerprint published here before it is installed.

The catalog

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Make your own

A folder, a JSON file and C#.

A plugin is plugin.json plus C# files in Editor/. The editor compiles it, so the same plugin runs on Windows, Mac and Linux. Optional Runtime/ scripts and Assets/ files go into a project with Add to project.

Plugins run code on your computer. Install only plugins you trust; the ones listed here are checked by us.

Editor/HelloPlugin.cshot
public class HelloPlugin : EditorPlugin
{
    public override void OnLoad()
    {
        Context.AddMenuItem("Hello/Say hi", () => Context.Status("Hi!"));
        Context.AddWindow("Hello", () => ImGui.Text($"{Context.Scene.Count} objects"));
        Context.AddAiTool("hello_count", "Count objects",
            _ => $"{Context.Scene.Count}");
    }
}